Troy | Protonin AI

Troy

seedance_2 · 2026-07-06 · Protonin AI community

PromptUltra-realistic cinematic 4K ancient siege battle on top of a massive stone fortress wall. Stormy dark sky, smoke, fire, soldiers shouting, ladders against the wall, warships attacking from the sea below. Two battle-worn Trojan-era warriors fight on the battlements with swords and shields. The lower warrior is injured, dirty, breathing heavily, with sweat, dust, and small blood marks on his face and armor. The upper warrior attacks aggressively from above. The lower warrior suddenly blocks the strike with his shield, twists his body, and knocks the upper warrior’s sword out of his hand. The sword falls onto the stone floor with a loud metallic sound. Then the lower warrior counterattacks with a realistic short sword strike, causing a small amount of blood but no gore. The upper warrior weakens, loses balance, and the lower warrior grabs him by the armor and pushes him violently backward. The upper warrior falls from the fortress wall in slow motion into the chaotic battle below. Realistic physics, heavy breathing, muddy armor, natural body movement, intense handheld camera, dramatic close-up shots, cinematic slow motion, realistic facial expressions, wet stone, wind, smoke, sparks, crashing waves in the background. Hollywood historical war movie style, very realistic, dark and epic atmosphere, 16:9, 4K. Negative prompt: no fantasy, no modern weapons, no cartoon style, no unrealistic blood splash, no excessive gore, no duplicated body parts, no distorted faces, no text, no watermark.
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